

After the story progresses to a certain point early on it seems just about every mission is kill some small Aragami and then a larger Aragami will appear. This is good since this means if you only have a half hour to play, you can knock out a couple missions and feel like you’ve accomplished something, but most of these don’t feel like they have a whole lot of depth to them. Missions are short in the first 25 missions only one got close to lasting ten minutes. The mission objectives are typically kill all the Aragami in an area or kill a specific big Aramagi that is especially nasty and will take several minutes. The missions have a time limit, typically forty minutes, but missions taking over ten minutes to complete are extremely rare and won’t be encountered in the first few hours. The player selects a mission and goes on an Aragami killing spree with three AI companions or up to three real companions if you prefer gaming with your real friends through the magic of online multiplayer. The missions are enjoyable for the most part but the overall quality is a bit of a mixed bag. Getting to the action of God Eater 3 is the strong point, with some caveats. As this is an action game above anything else, narration and character development aren’t necessarily the most important things, but with so many cutscenes and conversations needed to advance the game, strengthening these aspects would have been an overall benefit to the experience. Claire, Hugo, Lulu, Hilda, Phym and so on all fill various archetype roles instead of fully being fleshed out to have memorable identities. This carries over into the character development as well. The prison cell and Chrysanthemum are both conveniently equipped with the same device where players can select and embark on missions.Ī complex and original story is not one of the strong points of God Eater 3. It’s not a bad story and actually works well in progressing the game, but the whole teenage prisoners with special powers who end up working as a sort of heroic mercenary while transporting the savior of humanity feels like something that has been done once or twice before. Hilda works out a deal with the god eaters where clearing out a path for the caravan by reducing the Aragami population becomes a lucrative endeavor for them. Once the player has been properly instructed and deemed competent enough at wielding the God Arcs, they end up having an unplanned jailbreak which lands them on the Chrysanthemum caravan with a lady named Hilda, who appears to be a benevolent leader with great access to resources.
#God eater 2 review game informer how to#
The few missions as prisoners serve as a tutorial to how to properly use the God Arcs, Bursts and other general knowledge to successfully fight the Aragami. God Eater 3 begins with the god eaters as prisoners, using their God Arcs to hunt Aragami and collect resources as a work detail assignment. Hunting massive creatures is generally an enjoyable pursuit, and with several options out there, the question remains: is God Eater 3 a worthwhile hunt or is this a beast that is better left undisturbed? God Eater 3 will once again have players grabbing their God Arcs and hunting Aragami in a desolate world set half a century or so in the future. This has been observed in Toukiden, Monster Hunter and the five previous mainline entries in the God Eater franchise. Not as good as Monster Hunter (nothing ever is) but enjoyable all the same.It’s a universally acknowledged truth that a single character in possession of weapons and superhuman combat abilities must be in want of a party to seek out giant monsters and kill them.

So I'm scoring it an 8 despite having grown bored of it, cause it's at least as good as Resurrection which I did enjoy. I enjoyed the first but I think it just got a little stale for me in the sequel. Im playing it just because I like to diversify and see what's out there. The game has its strong points (story, beautiful anime artstyle) but it's not as engaging, the hunts are far too quick and the areas are smaller. If you DO play MH it becomes less a little less appealing though. If you don't play MH, and are into these kinds of games you'll love it. God Eater 2 is a solid game, and I give my stamp of approval.

It is the benchmark against which all games of the genre will (and rightfully should) be compared. And regardless of whether or not MH created the genre, it did (and still does) define it.

People seem to get upset when comparisons to Monster Hunter are made (presumably because it highlights the deficiencies of the game in People seem to get upset when comparisons to Monster Hunter are made (presumably because it highlights the deficiencies of the game in question), but you can't not make the comparison.
